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Answer the Charter

v0.8.0

2026-06-23

King Wystan's Frontier Charter promised that a commoner who works the land earns their standing. Coppervale is where you start making good on it — and the people there have names, work to offer, and plenty to say about the Governor.

Highlights

  • A story to follow — A chain of quests welcomes you to Coppervale: prove yourself to Jonah at the tavern, take Silas's measure down in the mine, and earn a word to the Crown through the envoy Marigold. Your first real steps toward standing under the Charter.
  • A quest journal and tracker — Press J for your quest log, and a tracker in the corner keeps your current objective in sight, so you always know what's next.
  • Marks over the townsfolk — A gold ! means someone has a quest for you; a gold ? means a quest is ready to hand in. Green marks point you to side work and the contract board — find who needs you at a glance.
  • Odd jobs — Optional side quests for a little coin and experience. Start by clearing the gremlins out of Jonah's cellar, before they drink the place dry.
  • People who notice — Townsfolk now speak to where you are in their quests — they'll tell you plainly what they need, and know when you've done it.

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