Changelog

v0.12.1

Light Show

Every ability puts on a show now — glowing cast rings, crackling storm novas, ice-shard bursts, spinning whirlwinds — and the world's portals swirl with living light.
v0.12.0

A Spark of Talent

Energy becomes power — five talent trees, fifteen abilities, and Thundoria's first real spells arrive, with a full talent window to spend your hard-earned points in.
v0.11.2

Timber!

The wilds push back — trees sway and topple under the axe, ore cracks and crumbles under the pick, and the groves have learned to spread themselves out.
v0.11.1

Put Down Roots

Six kinds of fruit tree come to the general store — plant a sapling, tend it for a fortnight, and it will feed you for seasons to come.
v0.11.0

The Living Grove

A stand of birch and maple has taken root in Coppervale — fell a tree and the grove quietly regrows around you, never quite in the same place twice.
v0.10.2

The Town Crier

The keep has found its voice — a word to greet you on arrival, criers who can reach the whole realm at once, and a firmer hand keeping the peace.
v0.10.1

Groundwork

A deep clean under Thundoria's floorboards — every map and sprite now travels one tidy, tested road from the workshop to your screen, clearing the way for new regions to come.
v0.10.0

Ink & Iron

The whole interface has been rebuilt inside the game itself — iron-framed windows, parchment scrolls, and a world map that finally knows where you are.
v0.9.2

At the Ready

Keep moving with your bags open, right-click anyone or anything for the actions that matter, and see the tool or weapon in your hand — and what it's worth — at a glance.
v0.9.1

Sparks & Steel

Light a furnace, work the crafting table, and wear what you forge — smelt ore into bars, hammer bars into tools, weapons, and armour, and feel every tier when you equip it.
v0.9.0

Into the Deep

A new way down — beneath Coppervale lies an ever-shifting mine. Descend for ore and treasure, fight what guards it, and bank your haul before the dark takes it back.
v0.8.2

The Little Things

A round of polish — townsfolk who move naturally, combat numbers you can read at a glance, and rain that finally falls the right way.
v0.8.1

Within Reach

The whole interface got an overhaul — a row of buttons for everything, panels that open beside the action, and a minimap so you always know your bearings.
v0.8.0

Answer the Charter

Coppervale has a story for you now — follow a chain of quests through the town's folk, track your work in a new journal, and spot who needs you by the marks over their heads.
v0.7.2

Open the Gates

The Thundoria Discord is open to everyone — find a party, swap word from the road, and help shape what gets forged next.
v0.7.1

Aim True

Your cursor now points every tool and blade — farm the diagonals, reach the tile under your feet, and swing exactly where you aim.
v0.7.0

Earn Your Scars

Every level you earn now shows in a fight — blows that land and bite, a deeper well of health and stamina, and foes that reward picking your battles.
v0.6.3

Know Your Loot

Hover any item to size it up, split your stacks with a flick of the mouse, and find that a good meal now mends wounds as well as weariness.
v0.6.2

Spoils on the Ground

Foes, crops, and resource nodes now spill their loot onto the ground for you to scoop up — with a magnet pull, fair claims on a hard-won kill, and the freedom to drop what you don't want.
v0.6.1

A Smoother Welcome

A real loading bar while the world streams in, truer arrow aim, and a fresh look on the homepage — a round of polish across the rough edges.
v0.6.0

Meet the Townsfolk

Coppervale has people in it at last — five townsfolk to walk up to and talk with, in branching conversations that remember the choices you make.
v0.5.0

Your account, your home base

A home of your own — a dashboard, account settings, and a warm welcome — as Thundoria opens its gates to its first private-alpha adventurers.
v0.4.0

Pointer Interactions & Combat Aiming

Click signs to read them, right-click players to inspect, use tools with a click, and fire bows toward your cursor.
v0.3.13

Your Keys, Your Way

Every game action now has a second bindable key — arrow keys move by default — and a conflict-aware rebinder keeps your two key sets from stepping on each other.
v0.3.12

Machines & Contracts

Refine your harvest into higher-value goods in artisan machines, and take on daily contracts for gold and Farming XP rewards.
v0.3.11

Sprinklers & Automation

Place sprinklers on your farm to water nearby tiles automatically each day — a placement preview shows you exactly which tiles they cover before you commit.
v0.3.10

Farming, Reimagined

Farming is now a real craft — till your soil, choose from 14 crops, harvest at quality tiers from Standard to Pristine, and let the rain water your fields while you are away.
v0.3.9

Commands & Permissions

Type / in chat to see a list of every command available to you — including admin extras — with arrow-key navigation and instant autocomplete.
v0.3.8

A World With Sound

Every map now has its own looping music track that crossfades as you travel, with separate Master, Music, and SFX volume sliders in Settings.
v0.3.7

Enemies Come Alive

Nine enemy families now play full attack, hurt, and death animations — starting with the gremlin, which will chase you down, hurt you, and crumple convincingly when defeated.
v0.3.6

Live on a Cluster

Thundoria now runs on dedicated game servers, and a new public Worlds page shows you exactly who's online in each world and across personal farms in real time.
v0.3.5

One Unified Server

The shared public maps and your private farm now run on a single streamlined engine, making the game snappier and more consistent whether you're in town or tending your crops.
v0.3.4

Gold & Shops

Sell your harvest and buy seeds, food, and tools — the core economic loop is now live, complete with a gold readout in the HUD and a proper buy/sell shop panel.
v0.3.3

Color Your Character

Pick your skin tone, hair color, and clothing hues live in the creator, then spin your character around to check the look from every angle before stepping into the world.
v0.3.2

Mining & Foraging

The world's rocks and trees are now real resource nodes — mine stone, iron, and gold ore or chop birch, maple, and chestnut trees, and the tile stays blocked until you harvest it.
v0.3.1

Nine Skills to Master

Earn experience in nine skills just by playing — mine, chop, fight, and farm your way up, then check the new Skills panel to see your progress toward overall Mastery.
v0.3.0

Light & Weather

Watch the world shift from golden afternoon to moonlit night, with glowing lampposts at dusk and full-screen rain, storms, and fog rolling in through the day.
v0.2.8

A World With Depth

Walk behind buildings and trees, watch water tiles ripple and fountains animate, and read notices posted around Coppervale.
v0.2.7

More Worlds to Roam

The world grows beyond a single map — walk through portals to reach new areas, and start your journey in Coppervale, the first proper town.
v0.2.6

Energy & The Day Loop

A shared world clock now ticks for every player, and an energy bar makes the way you spend your day matter — work costs energy, food restores it, and sleeping on your farm refuels you overnight.
v0.2.5

A New Look

Thundoria gets its identity — a cohesive visual direction rolled out across every screen, from the landing page to the in-game panels.
v0.2.4

A Sharper HUD

A rebuilt interface with a proper Settings panel, rebindable hotkeys, redesigned overlays, and a reconnect screen that brings you back automatically if you drop.
v0.2.3

Many Characters, One Account

Create multiple characters on a single account, pick your favourite at the select screen, and always return to exactly where you left off.
v0.2.2

Animated Swings

Characters now walk, swing, and mine with full directional animations — and the weapon you're holding shows up in every frame.
v0.2.1

One-Button Tools

One key does everything now — press it to swing, chop, mine, or plant depending on whatever you're holding.
v0.2.0

Enter Combat

Slimes and flower fiends now roam the world — swing your sword, fire arrows, and watch damage numbers fly as enemies fight back.
v0.1.4

Cross-World Chat & Tuning

Your chat messages now follow you across every map, speech bubbles look sharper, item icons are crisper, and the shared world clock stays in step no matter which zone you're in.
v0.1.3

Speak Up

Chat with nearby players via floating speech bubbles, manage a hotbar and inventory stocked with item icons, and use a targeting reticle to keep track of what's in front of you.
v0.1.2

Farm & Portals

Step through the portal at the edge of town to reach your own private farm, plant your first crops, and watch the sky shift from dawn to dusk as the day rolls on.
v0.1.1

Dress to Impress

The full character creator is here — mix and match clothing, hair, and accessories with a live zoomed preview, and your finished look follows you into the world.
v0.1.0

Foundations

Thundoria opens its doors — sign in with Discord or Google, pick a username, and take your first steps through Coppervale with smooth, server-authoritative movement.

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